Territorial Acquisition
In this type of game we are using hexagonal tile board to create our territorial acquisition game. This will be our final project game soon, and the full final details will be explained later.
Introduction
This is a territorial acquisition board game for two player when one side handle the Chaldea side and the other one handle the Okeanos side. The concept of the game is Chaldea is a kingdom of a land, ready to conquer another land where Okeanos is an invader from the sea, ready to devour a new land.
The goal of this game is to capture enemy's capital. There is also 3 bases which can be captured but that would not end the game, but only give advantage to the bearer of the base.
Contents
- Game Board
- 2D6 dice
- 90x single counters (45 each sides)
- 60x triple counters (30 each sides)
- 30x quintuple counters (15 each sides)
The board game (from our final project)
Setup
To start the game, place 1 quantuple counter and 5 single counter in the side of the capital. Then determine which player goes first and the game starts.
Gameplay
Player allocates reinforcements (Starting on the 2nd turn), each turn they have 2 single counter reinforcements and placed on the side of the capital. Player can also merge troops for example by combining 3 single counters into one triple counter.
Player can move up to 3 tiles for each counter, but for each 2 troops, there will be movement reduction for 1 tile. For example, 1 triple counter troop can only move up to 2 tiles while a single counter troop can move up to 3 tiles.
Combat
Combat is resolved by throwing a single D6 dice from each player. A combat occur when one troop facing each other. The winner of the combat is determined by the highest number of the dice. If the dice result is draw, then nothing happen and each player roll the dice again.
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